Focus Band is a static item in the build, as it helps in Urshifu's survivability considering it goes in fights a lot.Īs the results show, a fully-stacked Attack Weight and Weakness Policy will yield the highest possible damage compared to other item combinations within the build's limitations, including Throat Chop. Since the goal of the build is to give Urshifu enough durability to charge up Wicked Blow while maximizing its damage, equipping items that meet these conditions is the ideal item combination. Def, and Defense can be freely traded for any of the other stats. Equip Emblems that increase Attack, or Critical-Hit Rate to maximize Urshifu's damage output, especially for Wicked Blow.The build's Boost Emblem loadout should consist of 6 Brown emblems for maximum damage and 4 White emblems for additional HP.X Speed makes up for Urshifu's lack of mobility while also being a versitile tool for various situations.It adds more protection on top of the shield generated from Urshifu's Boosted Attacks and the reduced damage effect from Wicked Blow. Focus Band improves Urshifu's durability and survivability during fights. However, Razor Claw or Muscle Band can be a great alternative for Weakness Policy for a more straightforward damage item.Weakness Policy gives Urshifu a consistent damage boost as it fights in the frontlines.It's best to stack it as fast as possible, especially if Urshifu is in either the top or bottom lane. Attack Weight increases Urshifu's overall damage output from its attacks and moves, particularly Wicked Blow.It fits in any lane, but it'll be more effective if used in the jungle since Urshifu greatly benefits from reaching level 5 early on. This build is centered on dealing high burst damage using Wicked Blow and Ebon Fist. Single Strike Build Explanation Build Explanation The builds are still viable even without the suggested emblems. The emblem color and stats here are suggestions only. Hits required to increase the number of attacks for the second activation reduced from 3 to 2. Fixed a bug where the effect of shortening cooldowns for normal effects are lower than expected. Recovery effect after using the move is decreased from 25% to 15%. Rapid Strike Style: Boosted Attack cooldown reduction effect increased from 1.5s to 2s. When no direction is designated, deals damage to and throws only the target. (-10%) Wicked Blow +: Damage reduction while charging decreased from 60% to 40%. Shied effect increased by 20%.įixed a bug where Wicked Blow executes with the maximum charge without actually charging the move up.ĭamage reduction while charging decreased from 30% to 20%. Liquidation +: Cooldown decreased from 10s to 9s.
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